tag:blogger.com,1999:blog-81511550310277890662024-02-08T10:16:01.193-05:00ImprovTaraimprovtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-8151155031027789066.post-71860014591906080202022-05-19T10:28:00.002-04:002022-05-19T10:28:23.968-04:00PRAWN<p><span style="font-family: Arial; font-size: 11pt; white-space: pre-wrap;">There’s an exercise we learned at BATS back in the day called CROW(E) – a way of thinking about narrative scenes and establishing a solid platform at the beginning of the scene (in order to tilt it later). CROWE stands for Character, Relationship, Objective, Where, (Emotion):</span></p><span id="docs-internal-guid-144623af-7fff-cd6c-edb8-9cfbcd60c1d8"><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Character (something that makes the people onstage different from the actors that are portraying them)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Relationship (how are the people in the scene connected to each other?)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Objective (someone in the scene wants something)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Where (where does the scene take place; what does that place look like, etc.)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Emotion (someone in the scene feels something; this is considered optional)</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Thinking about CROWE definitely grounds a scene and encourages the actors to make specific choices, giving them a base to expand on later in the scene.</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">When we were exploring scenework a few years later, in the early days of Un-Scripted, we tweaked CROWE a bit, changing it to PRAWN:</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Protagonist (who is the scene about)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Relationship (what is the protagonist’s relationship to the other people in the scene)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Aim (same as objective; what does the Protagonist want to achieve?)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Where (see above; this helps pull the audience in to the world of the scene)</span></p><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"> Nuance (something unnecessarily specific that an actor brings to the scene)</span></p><br /><p dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Not only is eating prawns a more appealing image than eating crow (unless you happen to be a vegan), the mnemonic got closer to the heart of what we were trying to get at in those Un-Scripted days. If you’re intending to improvise a 2-hour, single-story, long-form show, it *really* helps to be able to establish, from the get-go, who the story is about. Gets everyone on the same page and saves a LOT of time negotiating. Knowing what the protagonist wants basically tells us what the story is going to be about; either the protagonist gets what they want, or they don’t. Establishing relationships sets up characters who will help – or hinder – the protagonist along their way. The Where pulls the audience into the world that’s being created onstage. And the nuance? That’s where the fun comes in.</span></p><div><span style="font-family: Arial; font-size: 11pt; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div></span>improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-35347250304268621752022-05-19T10:28:00.001-04:002022-05-19T10:28:08.750-04:00Doing the Math<p> Or rather, not doing it, but pretending it's done.</p><p>In the years since I started this blog, I've found my place in Portland's arts scene. I'm teaching and coaching and performing improv. I co-produce a women's comedy collaborative. I joined the committee that produces PortFringe, Maine's Fringe Festival. I have an improv community again!</p><p>Now I'm thinking about writing a book ... so I'm coming back to this ancient blog (does anyone even blog anymore?) to post chunks of thoughts, in the hopes that they'll converge into some kind of narrative.</p><p>As for the math? I'm pretty sure I hit 10,000 hours a while back. But there's still so much to learn and polish and think about!</p>improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-85822820679573133132018-08-17T11:52:00.002-04:002018-08-17T11:52:18.456-04:00Rebels OnstageI've been trying to make more time for podcasts lately (mostly to distract myself from the tedium of going to the gym) and I find myself drawn to the thinky ones, like Shankar Vendantam's Hidden Brain. (#radiocrush!) -- shows that dig into bits and pieces of our lives that we mostly don't think about.<br />
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The problem with listening while plodding away on the treadmill is not having pen and paper to write down cool things I hear -- so I'll be listening and think "Hey, that's cool! And it totally applies to improv!" And then later, I can't remember what the cool thing was, because my brain is turning into cheese.<br />
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Finally, though, I've kept a piece of information in my brain long enough to write about it! In the Rebel with a Cause episode, Hidden Brain looks at breaking the rules constructively, and how it can create positive change.<br />
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<a href="https://www.npr.org/2018/07/23/631524581/you-2-0-rebel-with-a-cause" target="_blank">Hidden Brain: Rebel with a Cause</a><br />
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There's a lot of great stuff in this podcast about taking chances and making mistakes (which is definitely applicable to the world of improv!) but the bit I keep coming back to is about authenticity and vulnerability. The reporter says that rebels earn respect by showing their vulnerabilities -- and isn't that just what we do onstage as improvisors?<br />
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Take a listen to the podcast and tell me what you think. Any other improv lessons you take from the episode?improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-11386185500289222002016-09-14T10:50:00.002-04:002016-09-14T10:50:13.107-04:00"Surprisingly Awesome" Music Theory<div class="separator" style="clear: both; text-align: center;">
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As an improvisor, you really have to know at least a little bit about everything -- because you never know what's going to come at you onstage. It's a great excuse for natural Renaissance men (and women) to shine.<br />
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Despite having taken a music theory class in college, plus years of piano lessons and lots of improv singing practice, it wasn't until I moved to Maine and started teaching myself the ukulele that I realized how much I *don't* know about music. I was spoiled in San Francisco, working with incredibly talented musical improvisors who made singing easy -- and now, if I wanted to sing, I was going to have to figure out how to accompany myself.<br />
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If only the "Surprisingly Awesome" podcast had been around then!<br />
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Surprisingly Awesome's tenth episode is about the <a href="https://gimletmedia.com/episode/10-circle-of-fifths/" target="_blank">Circle of Fifths</a>, and the podcast is a perfect 35-minute plunge into the music theory I wish I'd absorbed in college. Don't know anything at all about how music works? <a href="https://gimletmedia.com/episode/10-circle-of-fifths/" target="_blank">Listen to the podcast</a>. Know some stuff about music and want to know more? <a href="https://gimletmedia.com/episode/10-circle-of-fifths/" target="_blank">Podcast guest Nick Britell explains</a> it all in a charming and totally relate-able way. Don't care about music theory but love unexpected mashups? <a href="https://gimletmedia.com/episode/10-circle-of-fifths/" target="_blank">Yeah, the podcast has that too</a>.<br />
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So now you have no excuse -- <a href="https://gimletmedia.com/episode/10-circle-of-fifths/" target="_blank">go learn some music theory</a>!improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-15821070964983467782016-08-03T13:06:00.001-04:002016-08-03T13:06:35.764-04:00Comedy + Sensitivity<br />
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Improv is spontaneous. Improvisors spend a long time training our brains to lower the barrier between thinking and saying, and we challenge ourselves not to self-censor, to make mistakes and think of them as gifts. Our audiences love us for this, and it's part of the reason they keep coming back, week after week, to see what we will do or say onstage.</div>
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When it comes to trigger and taboo topics, though, where do we draw the line? As artists, we have a responsibility to tell the truth about the world we live in. As improvisors, we're expected to find the humor in whatever suggestions our audiences give us. And as performers, we have a responsibility to our fellow players as well as to the audiences that come to see us.</div>
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When it comes to trigger topics, let's choose kindness. We don't know who is hurting and how -- amongst our fellow players and in our audiences. Let's take suggestions that inspire us, not ones that make us uncomfortable. Let's leave hot-button topics -- especially ones to which we have no personal and deep connection -- to other realms of comedy. And let's trust that, when we do make a mis-step and accidentally cause hurt, we'll find ready forgiveness from our community.</div>
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improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-62999356533485650772010-02-21T18:58:00.000-05:002010-02-21T19:47:31.849-05:00What I Learned from ScrapArtsMusicA few weeks ago, I was fortunate to see the ScrapArtsMusic show here in Portland. The group is from Canada, and they're kind of a mix between Stomp and taiko drums ... with various instruments made entirely from industrial scrap. I went to the show not really knowing what to expect, and walked out at the end of the show on cloud 9, dancing to internal rhythms, my head full of what I'd just seen.<br /><br />Despite the fact that it was a musical performance, and very obviously scripted, I had two huge improv takeaways from the show:<br /><br /><strong>You Don't Need a Gimmick (or, Keep It Simple)</strong><br />The ScrapArts show consisted of 5 guys in simple black clothes, a variety of nutty-looking instruments, and lights -- and it was absolutely compelling. Contrast that with a Cirque Illuminations show that came to town a few weeks before: elaborate sets, numerous costume changes, songs, background dancing ... PLUS circus arts acts. The jugglers, contortionists, and aerialists were incredibly skilled, but the many unnecessary layers of spectacle only served to distract from the central acts -- with a guy balancing precariously on a wobbling chair tower, I found myself watching a giant pair of dancing pants elsewhere on stage. Dancing pants! Not so with ScrapArts -- they let their art take center stage, where it was able to shine.<br /><br />It comes down, I think, to trusting the integrity of what you do. If you feel like you have to fill your show with bells and whistles to interest an audience or justify a ticket price, perhaps you should put some of that effort into strengthening the core -- and in improv, that's story. Have the ability to tell an interesting story, with characters they care about, and no audience will mind that it's being told on a bare stage with three chairs and a microphone.<br /><br /><strong>Have Fun, and the Audience Will, Too</strong><br />At some point in the ScrapArts show, I realized that I didn't actually care what the performers were doing -- they were having so much fun, it didn't matter to me if they were playing music or painting a wall beige. They leapt around from drum to drum, watching each other, clowning to the audience, and their spirit of play was infectious. Yes, it's fun to watch people do something they're awesome at (see: the Olympics), but it's even more fun to watch someone who's awesome at something have the time of his or her life doing it. It brings us, as audience members, into the experience, filling us with the same joy they're feeling onstage.<br /><br />So those are my lessons to myself for the week: tell a good story and have fun. The rest will take care of itself.improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-3193242539196445182010-01-31T19:08:00.000-05:002010-01-31T20:46:05.022-05:00Dubbing/VentriloquismThe Escapists have been playing with dubbing lately -- or "ventriloquism" -- a game that has always turned my brain to mush. I have a terrible time tracking everything that's going on, remembering who's talking for me, whose voice I'm supposed to be providing, and all the while trying to keep up good improvisor habits like space object work, wheres, and narrative.<br /><br />The few times that I've felt successful at this game have been when I was "in the zone" -- that very Matrix-y feeling that you can slow time to suit your needs, that nothing is getting past you, that you're mind-melded with your fellow players. But when that zone is nowhere to be found, this is definitely one of those games that can get out of control fast ... and when it does, it tends to revert into everyone talking at once, pursuing their own agendas, and narrative flying out the window.<br /><br />So Note One (to myself and anyone else with dubbing-related mush-brain) -- slow down. As in any scene, leave room for space objects, where-work, emotion, nuance. Leave the stage, if your character's presence is no longer needed. Breathe. Make eye contact. Breathe some more.<br /><br />While you're slowed down, remember you're not in this alone (Note Two). You're onstage with at least one other person. You don't even have to do your own talking -- someone else is doing that for you. Watch the person you're speaking for; chances are, whatever they are going to say (through your mouth) is there in their body language. You just have to say it out loud. Be obvious. Be simple. Say what needs to be said and then shut your pie hole and let someone else have a turn.<br /><br />Remember Basic Improv Math: you're responsible for -- at most! -- 50% of what happens in a scene. Even less if you're onstage with more people. So if you feel like the weight of the scene is on your shoulders, let go and let someone else pick up the slack.<br /><br />And Note Three (let's call it the Chris Miller Rule of Improv Awesomeness for reasons I might explain in a future post): when in doubt, do space object work. Touch something in the "where." If you're in a kitchen, chop vegetables or wash dishes. Sweep the floor. Rummage around in your purse for chapstick and put it on. Straighten your imaginary clothes. It'll give your voice-provider something to work with, keep you from being a talking head on an improv stage, and give the audience something to look at.<br /><br />Finally, give yourself a break. Everybody can't be awesome at every game. At least, that's what I'm telling myself.<br /><br /><strong>Some Dubbing Games</strong><br />- Two-, Three-, or Four-Way Dubbing<br />Two, three, or four actors provide voices for each other, while also appearing in the scene. (Actor A provides the voice for Actor B, who provides the voice for Actor C, who provides the voice for Actor D, who provides the voice for Actor A, etc.)<br /><br />- Dubbed Foreign Film<br />Two actors provide the voices for two other actors who act out a "movie" scene.<br /><br />- Audience Dubbing<br />A volunteer from the audience joins a scene, with their voice provided by an actor offstage.<br /><br /><br /><em><span style="font-size:78%;">It's been 19 years, 11 months, and 25 days since my first improv class.</span></em>improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-64231336057401782422010-01-15T17:35:00.000-05:002010-01-15T17:43:06.859-05:00For Shame!Shame on me -- not posting to this blog for 10 months! Clearly I need a new plan of attack. Let's try something new ... like game descriptions. Seems like I'm playing a lot of games lately; maybe thinking about them in a new way will bring ideas of new ways to play them.<br /><br />Anyone out there following along -- if you play another version of this game, or call it by another name, drop me a comment!improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com1tag:blogger.com,1999:blog-8151155031027789066.post-22157811260491917072009-03-05T22:55:00.000-05:002009-03-05T23:59:38.848-05:00PersephoniousIn my beginning improv class today, I decided to teach speaking in one voice. We'd been working on word-at-a-time stories, with often hilarious results, but too often our tales would pause, agonizingly, while the storytellers looked for just the right word to come next. My students each had a very clear idea where <span style="font-style: italic;">they </span>wanted the story to go, so when it was their turn to contribute a word, they didn't want to give up control with a "the" or "a" -- they needed to find the one word that would swing the story around to their vision. Despite my admonitions to relax and just say the next logical word in the story, they couldn't give up control.<br /><br />Speaking in one voice seemed a logical next step. You <span style="font-style: italic;">really </span>have to give up control with that exercise -- or be outed as a control-freak. So I set the group up in pairs and asked them to answer, in one voice, simple questions that I would ask them, like "what is your favorite color?" As it turns out, however, the questions were too hard to answer in one voice. Whose favorite color? How do you structure the answer? There were too many ways to be wrong, and they were all getting in the way.<br /><br />So we took a step back. I asked the class to pair up again and, facing their partner and making eye contact, I asked each pair to count to ten, in one voice. Then backward from ten to one. This was something they knew -- they knew how it started and ended and what came in the middle. The only thing that was different was the speaking in one voice.<br /><br />Then, switching partners, I made up a word ("persephonious," I think, and later "zephyrific" and "fishiculosity") and asked them to spell it in one voice. Of course, there was no way to be wrong, because it wasn't a real word, and it could be spelled any way they chose. However, spelling an unknown word did have enough structure to give the students direction -- they knew how the word sounded, and any English speaker could reasonably make a guess. Yet everyone would probably guess differently -- so each pair would have to work together to stay on the same page.<br /><br />It was a success -- not only did the students have a great time spelling these ridiculous words, they also "got" the idea of speaking in one voice, which they were eager to then bring to other exercises and games. Now we'll just have to wait and see if it helps with the Word-at-a-Time control issues ...<br /><br />Improv Hours Today: 4<br />This Week: 7<br />This Month: 11<br />This Year: 132<br />Total: 5,632improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com1tag:blogger.com,1999:blog-8151155031027789066.post-42422128266864886592009-02-26T13:15:00.000-05:002009-02-26T14:15:07.014-05:00This Is Your Brain on ImprovI have never been able to come up with a reasonable answer for the oft-asked question, "How do you <span style="font-style: italic;"><span style="font-weight: bold;">do</span></span> that?" ("that" meaning, interchangeably, long-form improv, a specific improvised game, or even improv in general). How do I do improv? I don't know -- I just do it, I guess. I mean, I've taken hundreds of hours of classes, read dozens of books, practiced-practiced-practiced ... but in the end, it's just a matter of doing it. That answer, however, doesn't ever seem to satisfy either myself nor the asker.<br /><br />I recently read an article in <span style="font-style: italic;">Scientific American </span>about <a href="http://http//www.sciam.com/article.cfm?id=how-to-avoid-choking-under-pressure">choking under pressure</a>. You know -- you've practiced your convention speech a thousand times in front of the mirror and anyone who'll sit still to listen. You know it backwards and forwards ... but then you get up on the podium to deliver it and -- choke! You can't remember a thing. The old advice, when this happened, was to slow down; with relaxation and calm, your speech would return and you'd be back on your feet. But <span style="font-style: italic;">SciAm </span>differs, suggesting that a better move would be to plunge right in without thinking and hope for the best. The super-boiled-down reasoning is this: your memorized speech is controlled by the cerebellum, land of the automatic; if you think about it, you're using your cerebral cortex, the brain's thinkiest bit. So of course your thinky brain can't retrieve the speech; it's in your monkey brain, safe and sound. It's like looking for your keys in the refrigerator -- better to check the key rack, where you left them. By jumping into the speech without thinking, your cerebellum is triggered, the speech is retrieved from its storage space, and you're the hit of the dental convention.<br /><br />So how does improv figure into all of this? At the beginning, when you're taking classes, improv is mostly cerebral cortex, the higher-order-thinking part of the brain that gets involved when you're learning new skills. And that's good, because there's a lot to absorb as your mind becomes more flexible and you practice all the new stuff you're learning. As you're busy building new neural pathways and training your brain to think the way you want it to, all this improv knowledge is becoming more familiar. Until one day, thunk!, you're not reminding yourself to "say yes" anymore -- you're just doing it. The cerebellum, your animal brain of instinctual reactions, has kicked in. With practice, all the basic skills will make their way into that part of your brain, leaving the cerebral cortex free to work on higher-level improv stuff.<br /><br />This is something that improvisors talk about amongst themselves (you know, when you're learning a new improv skill, and it's just impossible, and you know you're an idiot and you'll never get it, and then suddenly, you can do it, and it's easy, and you can't remember what all the fuss was about?), but it's hard to explain to someone in the midst of the struggle. Thinking about it in terms of cerebellum vs. cerebral cortex might just help banish the voices of despair and make it all make a little more sense.<br /><br />So how do I do improv? I still don't really know. But I might be a little closer to a satisfying answer.<br /><br />Improv Hours Today: 3<br />This Week: 9<br />This Month: 50<br />This Year: 118<br />Total: 5,618improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-49694784200241192192009-02-11T09:15:00.000-05:002009-02-26T14:13:59.920-05:00Braaaaaaaaiins!When you're onstage in the middle of a long-form show, you're a juggler working to keep a lot of balls in the air. And all the balls are equally important in creating a well-rounded story that's satisfying to audience and fellow improvisors alike. While the number of things you need to think about may seem innumerable, they can be broken down pretty easily into three categories: character, story, and improv. Since almost every aspect of a long-form story can be thought of from all three perspectives, it might be helpful to think about each category as a separate brain.<br /><br /><span style="font-weight: bold;">Character Brain</span><br />Everyone is the protagonist of their own story. So the <span style="font-style: italic;">Character Brain </span>thinks about the person you're portraying onstage. How do they talk? How do they move? What do they want? What is their history? Their hopes for the future? Your Character Brain thinks about all aspects of your character, giving it depth and making it real, whether you're a walk-through waiter or the mustachioed detective in an Agatha Christie-style mystery.<br /><br /><span style="font-weight: bold;">Playwright Brain</span><br />Your <span style="font-style: italic;">Playwright Brain </span>worries about the story. Who's the protagonist? What style or genre are you trying to create? What has happened so far, and what needs to happen next? Your Playwright Brain is writing the story as you go, constantly trying to make sense of what's happening in the greater context of the story as a whole. So while your Character Brain has created a whole world of nuance for the character you're playing, your Playwright Brain reminds you that your purpose in the scene is to be the third guy in the Starbucks coffee line, raising the stakes for the harried teenage barista (the story's protagonist) behind the counter.<br /><br /><span style="font-weight: bold;">Actor Brain</span><br />Finally, your <span style="font-style: italic;">Actor Brain</span>, or Improvisor Brain, is keeping track of all the good improv practices you've learned over the years. Yes-And, Make Your Partner Look Good, Go Into the Cave--all that stuff. This part of your brain is focused on the other actors onstage with you, being present in the moment, and noticing what's going on around you. Someone pulled you onstage for a scene--what do they want from you? How can you make their idea happen? This brain is also looking for patterns, opportunities for reincorporation, chances for a lazzi, and other ways to have fun onstage and engage your fellow actors and the audience.<br /><br />A fun and satisfying long-form story depends a lot on engaging these three brains and getting them to work together. With practice, the three brains will become instinctive, freeing you to relax and have fun onstage.<br /><br />(Props to Christian for the idea of three brains. He's working on a book. You should read it.)<br /><br />Improv Hours Today: 1<br />This Week: 6<br />This Month: 19<br />This Year: 87<br />Total: 5,587improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-15000929348571065882009-01-13T10:04:00.000-05:002009-01-20T13:42:50.511-05:00Be Here NowAt a recent rehearsal, I had my first real exposure to Meisner technique. I'd heard about it, and might have done some of his exercises in college, but I never really thought about it or even knew what it was about. Turns out, it's all about getting actors to do what good improvisors do naturally -- live in the moment.<br /><br />Meisner, trained as a concert pianist and later as an actor, developed his technique in the 1940s to get actors to "<a href="http://en.wikipedia.org/wiki/Meisner_technique">live truthfully under imaginary circumstances.</a>" His exercises were at first a reaction to the Stanislavski-based Method Acting, developed by his mentor Lee Strasberg, which encouraged actors to access past memories to gain character insight. Meisner Technique goes one step further, maintaining that actors should play their own truths in a moment-to-moment interaction with their fellow performers ... while, of course, performing the written text.<br /><br />In other words, Meisner wanted actors to improvise, to feel their characters emotions and live moment-to-moment as they speak the lines written for them by the playwright. So he developed a series of exercises to train actors to do what good improvisors do automatically: be present and react realistically. In improv -- and in long-form improv especially -- you have to. If you're busy planning what you're going to say or do next, you'll miss an offer that would have led you to the next logical thing. Sometimes that offer is spoken; sometimes it's physical; sometimes it's something in the environment. But if you're not present and open to inspiration, you're going to miss it.improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-78343734712269297472009-01-05T11:19:00.000-05:002009-01-05T18:07:59.105-05:00K.I.S.S.When I was at BATS, Keith Johnstone entreated the players in his workshops, and when he directed Micetro, to be boring. We would roll our eyes and snort (albeit quietly), then endeavor to be boring -- whatever that meant.<br /><br />Of course, later I realized what he was going for. He probably didn't really mean "boring" -- he meant "simple." Pick one idea -- ideally the first one that comes up in the scene -- and run with it. A scene about shopping for lettuce in your corner grocery store can be just as interesting as one about defending the galaxy in a spaceship you built yourself out of cheeseburgers and dental floss. More so, in fact, because the audience can relate to it. Most people have bought lettuce; the majority of us have never defended against alien invaders. And a scene that the audience can relate to is much more satisfying to watch than one that is just played for laughs.<br /><br />Where simple really helps is in long-form. You can get away with complex cleverness in short form; in fact, you'll probably be rewarded for it, with audience applause and laughter. But in a format where you're telling a single story, in the same "genre universe," for 30 to 120 minutes, the simpler you can keep things, the easier you're making your life onstage -- and the happier you're making the audience.<br /><br />Think of it this way -- as you and your fellow improvisors are building your story, the audience is figuring things out along with you. They don't have any additional information; neither do you. So if you're confused onstage, you'd better believe they're confused. And if they're confused, their attention is going to wander. And if their attention wanders, they're not going to be paying attention to the story. And if they're not paying attention to the story, they will get even more confused, until you've completely lost them. Then it doesn't matter how brilliantly you tie up all your loose ends -- if nobody in the audience cares, what's the point?<br /><br />Better, then, to keep your story simple. If you've got a simple, familiar narrative arc (like boy meets girl, they meet with an obstacle, overcome it, and live happily ever after), it allows you to get more in-depth with other things (character development, relationships, locations, even side stories) that make the core story more real and dimensional. And comedy will come out of that! The audience can follow the story, so they're not confused and checked-out. They can relate to it, so they'll find the humor in the truths that you tell and the real, nuanced characters that you portray. And they'll leave the theater laughing and satisfied, eager to return and see another show.<br /><br /><br />Improv Hours Today: 1<br />This Week: 1<br />This Month: 6<br />This Year: 6<br />Total: 5,506improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-73573557411513530322009-01-03T12:42:00.000-05:002009-01-03T14:04:01.735-05:00Trust the ImprovAudience members at <span class="blsp-spelling-error" id="SPELLING_ERROR_0">improv</span> shows (especially long-form or musical) often don't believe the show they've just seen is improvised. They assume that most of it has been somehow predetermined, like the basic plot, the characters or, in the case of a musical, the music. (The <span class="blsp-spelling-error" id="SPELLING_ERROR_1">Un</span>-Scripted Theater Company talked about this phenomenon in their <a href="http://www.un-scripted.com/blogs/showblog/"><span class="blsp-spelling-error" id="SPELLING_ERROR_2">ShowBlog</span></a> on December 4, 2008). They refuse to believe despite the performers' reassurance that, while we do rehearse the format and the genre, the show is, in fact, completely improvised. And it's not being show-<span class="blsp-spelling-error" id="SPELLING_ERROR_3">offey</span> either -- the truth is, it's <span style="font-style: italic;">easier </span>to improvise something than to <span class="blsp-spelling-error" id="SPELLING_ERROR_4">pre</span>-rehearse it. So it's always baffled me that people are so resistant to believe.<br /><br />Last night, I was given a gigantic clue to the origin of this phenomenon. I went to a musical <span class="blsp-spelling-error" id="SPELLING_ERROR_5">improv</span> show in Boston (drove 2 hours, thank you very much), at a well-known and highly-lauded company which shall remain nameless. The show structure sounded great -- it was the reunion of two famous rock stars from the 70s, and they would be interviewed by a "music journalist" and play some of their best-known "hits." I was excited, and <span class="blsp-spelling-error" id="SPELLING_ERROR_6">jonesing</span> for some musical <span class="blsp-spelling-error" id="SPELLING_ERROR_7">improv</span>. At the top of the show, the host assured the audience that everything they were about to see was improvised ... and then the band proceeded to open the show with a <span class="blsp-spelling-error" id="SPELLING_ERROR_8">musical</span> number that was very clearly not. For one thing, it was terrible. Why was it terrible? Because the two singers weren't listening to each other, or the band, or looking at each other (or the band), or paying any <span class="blsp-spelling-corrected" id="SPELLING_ERROR_9">discernible</span> attention to each other (or the band) -- and yet, they were singing the same thing at the same time. There are two ways that this is possible. Well, three, if you count "a miracle" as one of the ways. And I assure you, this song was NOT a miracle. For two singers to sing the same exact words at the same time, they either need to be looking at each other and listening to both the other person AND the band, or they need to have written the song beforehand and learned it.<br /><br />So they started the show off with a <span class="blsp-spelling-error" id="SPELLING_ERROR_10">pre</span>-written song, performed within 5 minutes of the <span class="blsp-spelling-error" id="SPELLING_ERROR_11">show's</span> host assuring the audience that everything they were about to see would be improvised. But that's not all. They took audience suggestions for song titles before the show started, then DISAPPEARED WITH THEM -- for all we knew, taking them backstage and preparing songs ahead of time. Then, at the end of the show, they sang another apparently <span class="blsp-spelling-error" id="SPELLING_ERROR_12">pre</span>-written song (see clues above), then kicked into a version of Journey's <span style="font-style: italic;">Don't Stop Believing</span>. Now, even if we audience members were willing to suspend our disbelief about the <span class="blsp-spelling-corrected" id="SPELLING_ERROR_13">improvisational</span> origins of the two previously-mentioned songs, how on earth did they expect us to believe they were making up a song that's been haunting radio airwaves and karaoke bars since 1981? "Everything you're about to see is improvised," my ass!<br /><br />Trust the <span class="blsp-spelling-error" id="SPELLING_ERROR_14">improv</span>, people. Believe that something you can make up on the spot will be as good as something you can prepare beforehand. Trust that the audience will love you even if you fail. If you fail, fail miserably, and with your whole heart and soul. The audience is there to watch you walk a tightrope. They want to see you do something they haven't got the guts to do themselves. They want to see the magic moment where utter <span class="blsp-spelling-error" id="SPELLING_ERROR_15">cluelessness</span> turns into genius, as you pull a rhyme out of your ass, or inadvertently speak the truth of the moment, without even realizing you're doing it. That is what <span class="blsp-spelling-error" id="SPELLING_ERROR_16">improv</span> is all about. And if <span class="blsp-spelling-error" id="SPELLING_ERROR_17">improvisors</span> don't trust the <span class="blsp-spelling-error" id="SPELLING_ERROR_18">improv</span>, the tightrope is only inches above the floor. Raise the tightrope. Put a tank of sharks underneath, and a flaming hoop, and trust that the <span class="blsp-spelling-error" id="SPELLING_ERROR_19">improv</span> will keep you safe (and failing that, hope to hell you're fireproof and not very tasty!)<br /><br /><br />Improv Hours Today: 3<br />This Week: 3<br />This Month: 3<br />This Year: 3<br />Total: 5,503improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com0tag:blogger.com,1999:blog-8151155031027789066.post-83715459802594810672008-12-31T21:21:00.001-05:002022-05-19T10:19:41.707-04:0010,000 HoursIn his book <span style="font-style: italic;">Outliers</span>, Malcolm Gladwell (author of <span style="font-style: italic;">The Tipping Point </span>and <span style="font-style: italic;">Blink</span>) maintains that it takes 10,000 hours of practice to be world-class good at something.
According to my rough calculations, I have spent 5,500 hours studying and performing improv since my first class in 1991. More if you count shows I've seen. And even more if you count reading and thinking about it. In San Francisco, it was easy -- it's a world-class improv city, with tons of talented improvisors, a supportive audience base, and plenty of performance and class opportunities. Since moving to Maine in September, however, I have been missing that rich improv culture. I figure I have two choices: I can sit here and miss the life I had, or I can get up and make the life I want.
I declare 2009 to be a Year of Improv. 4,500 hours to go ... Let the games (and the long-form, and the singing, and whatever else may be in store) begin!improvtarahttp://www.blogger.com/profile/04570013176218745883noreply@blogger.com3